![]() It is the sequel to Mega Man Battle Network 4 – Team Colonel. Mega Man Battle Network 5 – Team Colonel is a fighting game for the Nintendo DS. The player must use their Battle Network skills to stop Colonel and restore peace to the Network. It features a new storyline in which Colonel has been infected with a virus that causes him to act out of control. The game is a ROM hack of the game Battle Network 5, and as such, does not feature the full game content. The game features a new storyline in which Colonel has been infected with a virus that causes him to act out of control. ![]() The game was released on December 10, 2009. Team Colonel Emulator is a ROM hack of the game Battle Network 5 developed by user Darth_Vader. While you might think that the fifth game in the series would be one of the best entries, these titles did try something a bit different. Mega Man Battle Network 5 – Team Colonel Emulator Mega Man Battle Network 5: Team Colonel/Team Protoman. Click on the Start button to start playing the game. Select the Load option and locate the Mega Man Battle Network 5 – Team Colonel ROM file you have downloaded.ģ. ![]() Start GBA Emulator and click on the File button.Ģ. How to Play Mega Man Battle Network 5 – Team Colonel ROM on GBA?ġ. Supported Devices: Android, iOS, Windows, Linux Rockman EXE 4.Name: Mega Man Battle Network 5 – Team Colonel.List of Rockman.EXE 4.5 Real Operation Battle Chips.This is the only Rockman.EXE game where Netto and other real world characters do not appear.The Navis that made it into Rockman EXE 6 were AquaMan and ElecMan.The Navis that made it into Rockman EXE 5 were SearchMan, NumberMan, Blues, NapalmMan, KnightMan, and ShadowMan.The gameplay was also designed as if you're Netto in real life, fumbling through Battle Chips while the Navi is doing their best in battle. The game was made in reaction to expand the Operation Battle bonus mode from Rockman EXE 4, which could only be played using the Battle Chip Gate.This is the only Rockman game for the Game Boy Advance not to be released outside of Japan.Eguchi was also the sole credited writer for the game. Even when they started working on EXE5, he wasn't done with them. Writer Masakazu Eguchi states that writing for the game was a pain due to the clock function and 21 different Navis with intricacies.The development was repeatedly said to be a tough period, since EXE4.5, and EXE5 and the international version of 4 were all worked on at around the same time. Rockman EXE 4.5's development time was around half a year.Unused box art sketch from Rockman Summer Festival 2007. The other way is to insert the appropriate Navi Data Battle Chip into the Battle Chip Gate:Ībility: Can remove tree stumps and flame towers.Ībility: Can remove tree stumps and moves by jumping.Īttacks: Metal Fist, Break Buster, Metal BladeĪbility: Can break boulders, Super Armor, Float, and Buster obtain break.Ībility: Will summon junk blocks, talks differently.Ībility: Can open electricity-covered doors. Talking to him will allow entrance into the official tournament which is one of two ways to obtain the following NetNavis. ![]() These NetNavis are available at the start of the game:Īttacks: Rock Buster, Charge Shot, ShieldĪttacks: Buster, Guts Machine Gun, Guts HammerĪfter completing the ShadeMan mission, go to the NetNavi who unlocked the door on a weekday. StarMan from Rockman EXE Transmission is also playable. Playable characters include Rockman, all of the " Soul Unison" NetNavis from the fourth game, several Navis who would go on to become playable characters in the fifth and sixth game, and other characters who make their sole playable appearance in the series. Users of Real Operation can also play multiplayer games against Rockman EXE 4 users and other Real Operation users. Real Operation is compatible with the Battle Chip Gate, a Game Boy Advance accessory that allowed players to slot in real-life toy Battle Chips for use in the game, a feature that would be carried over to later games in the series. During tournaments, players can use Souls to assist them in battle. Players will engage in various tournaments, with a large variety of chips at their disposal that cause different effects on the enemy and battlefield. In Real Operation, the Game Boy Advance itself, in a sense, acts as a PET, allowing the player to control various NetNavis from previous games in the series.
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